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The "emotional" stuff you need to empathize with CHAR NAME just is really hard to pull off, and just comes off as really awkward. While the "entire" story is basically bat shit crazy (I kinda liked that actually). Like they were trying to make sure this game was more edgier than most Adventure games. The inclusion of swearing, really felt off and "forced". I thought that was a good way to do that. But the inclusion of psychotropics, gives it that, is it really something Supernatural or was this a hallucination situation/feel. I liked that it was mostly an investigative murder/mystery type game, that then get's weirder and weirder. I couldn't figure it out for a long time. It was so logical and obvious, but it did include a new "mechanic" I was just getting used too. I actually got stuck on this VERY EASY puzzle, where they literally provide clues ON WHAT YOU NEED TO DO, ALL OVER THE SCENE. Also puzzles where you interact with a computer and have to actually type stuff in, always love that. If you are familiar with Adventure Games, you probably won't have any problems. Interface is really well done too, and very consistent. The different "hubs" where you could search and do other things were nice. Game design wise, this was really well done. I really liked the setting (1995, no cell phones, pseudo supernatural etc.). For the most part, I did like playing it.